What I currently do: Work as a CAS (Calc Automation Specialist) for Alight Solutions, regression testing for a custom database software to make sure that all formulas meet requirements.
What I would like to do: Develop video games. Specifically, I want to be a gameplay programmer. I love scripting game mechanics and features and tweaking and polishing them until they shine.
I have a BA in Game Design with a concentration in Game Development. I have experience with multiple game engines and software, including Unity, Unreal Engine 4, Git, Github, Bitbucket, Sourcetree, Visual Studio, Blender, Trello, Jira, etc. I am proficient in C# with a basic knowledge of some other languages such as C++, Java, HTML, and CSS. I have worked on various projects with teams varying in size from 5 to 40+ and I have experience with both the agile and waterfall development processes. I was a gameplay programmer and level designer for Aiku, Columbia's capstone project for 2018, and a gameplay programmer for Quickdraw, a local 4-player co-op Western arena battle game.
When I'm not making games I enjoy doing various things such as going to the gym, playing volleyball, and hanging out with my friends. I love traveling and there are plenty of places that I would like to go visit: Austria, Scotland, Japan, Europe, etc. I am also an avid gamer and you can often find me relaxing at my computer, playing my favorite games.